About
Unquiet Slumbers
that is not dead which can
eternal lie
and with strange aeons even death can die
(H. P. Lovecraft)
Unquiet Slumbers
is a role-playing game based in the Mythos world of H.P Lovecraft designed
to be run as a Postal (Play By Mail) or Play By Email game. At the heart
of the game is the En Garde! game engine designed by GDW and marketed
occassionally by SFCP. Overlaying this are rules converting the setting
from 16th Century France to the Mythos 1920s.
These rules combine elements of various postal
En Garde! games including the sadly missed Backstabbers United
Monthly (B.U.M.) PBM game, as well as the Call of Cthulhu RPG
and the Arkham Horror board game. No two Unquiet Slumbers
are the same though, and the final rules, ambience and style is down the
the respective gamesmasters.
There is currently only one Unquiet
Slumbers game in progress. Unquiet
Slumbers I has been running for several years albeit with
a large gap in the middle. Originally set in Arkham, this game has been
relocated to the Somerset town of Avonport in England, and is run by the
Unquiet Slumbers originator, Frank Blades.
Unquiet Slumbers II
(aka Slumbers) evolved from a game run by Chris Ritchie which he
called 'Noisy Slumbers' (I think they missed the relevance of the original
name!). Slumbers was set in Arkham and run by Francis Bramley.
This game folded in Spring 2002.
Anyone interested
in joining the current games should contact the gamesmaster directly.
Anyone interested
in starting a new game should contact Frank
Blades for resources, advise and moral support.
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